Show high-res detail with normal maps in Maya

| Guides | Tutorials | 04/02/2011 10:54am
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Firat Enderoglu presents a low-overhead technique for adding detail to low-resolution geometry.

This video accompanies a tutorial in 3D World issue 140, where you’ll find additional context and detail for this project.

Find out more about 3D World 140

Download the project files for this tutorial (938K)


Posted on Friday, February 4th, 2011 at 10:54 am under Guides, Tutorials. You can subscribe to comments. You can leave a comment, or trackback from your own site.

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