3D World 142: Blender tips, Battle: LA secrets and more!

| Latest Issue | Magazine | 04/04/2011 16:20pm
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The newest issue of 3D World helps you master Blender, reveals the secrets behind Battle: LA and challenges you to sculpt a demon bust in ZBrush

Also in this issue: create a CSI-style virus animation in Maya, get to grips with messiahStudio and enjoy over $200 in assets on the disc.


Magazine
On sale now at My Favourite Magazines
On sale in UK newsagents: 7 April 2011
On sale on US newsstands: from 6 May 2011

Digital edition
On sale now at Zinio

Find out more

Find out more about the magazine
Find out more about the disc
Watch the ZBrush demon sculpting tutorial video
Watch the Maya scientific animation tutorial video
Watch the messiahStudio tips videos
Watch the underwater lighting tutorial video
Watch the 3ds Max Q&A video
Watch the After Effects Q&A video
Watch the Blender Q&A video
Watch the Houdini Q&A video
Watch the LightWave Q&A video
Watch the Maya Q&A video
Watch the Photoshop Q&A video
Watch the UVLayout Q&A video

Blender power tips

Get some top advice from the very best Blender users on the planet

The making of Battle: LA

Cinesite and SPIN VFX describe their painstaking work for the latest alien invasion blockbuster

Demon sculpt in ZBrush

Sharpen your ZBrush skills in the first part of our sculpting and painting masterclass – courtesy of Weta artist Scott Spencer

Scientific animation in Maya

Eric Keller explains how you can generate amazing cellular graphics in Maya using the mMaya toolkit and rendering with mental ray

messiahStudio tips

Just got messiahStudio on the cheap? Then how about some expert guidance to show how powerful it really is…

Lighting underwater

Michael McCarthy explains how to realistically illuminate an ocean-based scene

Questions and Answers

Tricks and techniques for your favourite apps: get the Tron look in 3ds Max, cubism in LightWave, ocean foam in Maya and more

Projects

Stay in touch with your peers with this month’s best commercial 3D work

Inspirational imagery

The best new personal artwork from around the world

On test this issue

IKinema for Maya, Twinmotion 2.2, SynthEyes 2011 and Ozone 5.0

Also in issue 142

  • How the Xbox Kinect is gaining a new life beyond mass-market gaming as a cheap mocap system
  • Axis Animation’s Stuart Aitken describes how they went about creating the stunning all-CG trailer for the Dead Island game

On the disc

Sci-fi models, pro-quality tree textures, sound effects and tons of video training are all lurking on your free CD-ROM, as well as all the scene files you need for this issue’s tutorials


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