Golaem Crowd for Maya released
Golaem Crowd, a new crowd plug-in for Maya has been announced and will be showcased at this year’s FMX conference between 3-6 May
The first version of Golaem Crowd has been completed after a development and testing phase under real production conditions at VFX studio Mikros Image.
The software was developed to allow VFX artists to easily simulate complex and controllable characters in Maya through an intuitive interface based on Maya objects; particles, fields etc.
Virtual humans
The software has been developed by Golaem, which focuses on populating 3D worlds with virtual humans.
It’s main features include the ability to reuse existing motion choreographies, replace weighty fluid fields with pathfinding and collision avoidance algorithms as well as enabling artists to add variety to crowds to give characters individual behaviours.
More information and details for evaluating the software can be found on the Golaem Crowd plug-in product page, while the software itself is due for release on 2 May.
Golaem Crowd will be on show at this year’s FMX in Stuttgart, Germany at booth 3.2 between 3-6 May.
Read more coverage from FMX 2011 on 3D World.
Posted
on Thursday, April 28th, 2011 at 2:37 pm under News, Products.
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Tags: Crowd, FMX 2011, Golaem, Maya, plug-in