3D World 143: Monster modelling and more!
The newest issue of 3D World helps you master topology,reveals how you can create the perfect job-winning showreel and offers a complete 55-minute Maya training video on the disc
Also in this issue: paint a demonic creature bust in ZBrush, simulate an ocean scene in RealFlow and comp a creep horror movie sequence in Nuke.
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On sale in UK newsagents: 6 May 2011
On sale on US newsstands: from 2 June 2011
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Find out more about the disc
Watch the box modelling tutorial video
Watch the RealFlow ocean simulation tutorial video
Watch the ZBrush demon painting tutorial video
Watch the Nuke horror movie tutorial video
Watch the 3D-Coat game prop modelling tutorial video
Watch the HDR lighting tutorial video
Watch the 3ds Max Q&A video
Watch the After Effects Q&A video
Watch the Cinema 4D Q&A video
Watch the LightWave Q&A video
Watch the Maya Q&A video
Watch the modo Q&A video
Watch the Mudbox Q&A video
Glen Southern presents the basics of topology and polyflow to improve your organic modelling
Our expert tips on creating a killer showreel – by the people in the industry who see them every day!
Stormy seas in RealFlow
Create spectacular crashing waves using RealFlow’s Hyrbrido solver and the RealFlow Render Kit in Maya
Polypainting in ZBrush
Scott Spencer uses traditional airbrush painting techniques for great-looking monster skin
Nuke horror movie
Turn some standard camcorder footage into the next Blair Witch with Hugo Guerra’s tricks and techniques
Use 3D-Coat’s voxel tools to build a machine gun, then retopologise it for a games engine
Michael McCarthy explores the pros and cons of image-based lighting
Questions and Answers
Tricks and techniques for your favourite apps: created brushed metal in Maya, make a mirrored UV map in 3ds Max, create boiling water in LightWave and more
Stay in touch with your peers with this month’s best commercial 3D work
The best new personal artwork from around the world
On test this issue
an(i)ma, Marvelous Designer, FreeForm Pro for After Effects and Thea Render
Also in this issue
- Inside Project Skyline, Autodesk’s upcoming games creation system
- How Darkside Animation worked wonders for the BBC TV series Outcasts
On the disc
55 minutes of Maya video training, 10 mocap animation files, eight texture sets plus sound effects, a fantasy model set from DAZ and selected scene files for this issue’s tutorials
on Tuesday, May 3rd, 2011 at 5:13 pm under Latest Issue, Magazine.
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Tags: 3D World, Magazine