3D World 145: Pixar’s Cars 2 and more!
The newest issue of 3D World returns to the world of Cars with Pixar, provides tutorials for 3ds Max, After Effects and Cinema 4D, and offers a complete Digital-Tutors training video on the disc!
Also in this issue: Box-modelling modelling tips, the effects of The Walking Dead, and 3ds Max 2012 on test.
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On sale in UK newsagents: 30 June 2011
On sale on US newsstands: from 26 July 2011
Buy the digital edition
On sale now at Zinio
Find out what’s in the magazine
Find out what’s on the disc
This issue’s files and videos
Explore the 3ds Max game environment tutorial
Explore the After Effects whirlwind tutorial
Explore the T-pose modelling Q&A
Explore the Cinema 4D Q&A
Download scene files and screenshots for the LightWave Q&A (536K)
Explore the Maya Q&A
Download scene files and screenshots for the modo Q&A (4MB)
Download scene files and screenshots for the Photoshop Q&A (30.4MB)
Explore the RealFlow Q&A
In the magazine

Cars 2
Find out how Pixar recreated world landmarks and built a better driving system for its latest CG feature

Game design in 3ds Max
Create a game-friendly interior scene from scratch as James Horn shows how to plan and assemble a fully textured model

Expert arch-viz tips
Uniform’s Mark Lee reveals the techniques that make a stunning architectural render possible

Animation in Cinema 4D
Get to grips with character rigging as Steven Maguire offers a guide to IK, FK and achieving the perfect blend between the two
Particles in After Effects
Discover the power of particles as Tom Skelton shows how you can construct and animate a swirling dust devil – entirely in post
Box-modelling basics
In a new series on modelling, Glen Southern shows how to sculpt a figure out of a single cube
Questions and Answers
Your projects, our experts. This issue: character posing, weathering effects, ground fog and more

Projects
Our pick of new commercial work includes smart ants, athletes with heart and an ice-cream world

Inspirational imagery
Get inspired by new reader artwork, including a brilliant motor racing render and great character art
On test this issue
Reviews of 3ds Max 2012, Momentum 2.0, Vue 9.5 Infinite, Softimage 2012 and MotionBuilder 2012
Also in this issue
- CG artist Iwo Widulinski reveals the secrets of his breathtaking render of a deserted settlement
- Get advice on animating solo as Gordon Pinkerton explains how he made his CG short Hunted
- Crystal CG creative director Ximo Peris on the teamwork behind the 2012 Olympics ticket campaign
- How Stargate Studios populated a world full of zombies for the hit TV series The Walking Dead
On the disc
Maya tips from Digital-Tutors, a brilliant motorbike model, 10 mazes for games and loads more!
Posted
on Friday, June 24th, 2011 at 7:07 am under Latest Issue, Magazine.
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Tags: Cars, Magazine, Pixar