<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 3D World 145: Pixar&#8217;s Cars 2 and more!</title>
	<atom:link href="http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=3d-world-145-pixars-cars-2-and-more</link>
	<description></description>
	<lastBuildDate>Sat, 11 May 2013 11:56:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4.2</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Create a wet map in RealFlow &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2693</link>
		<dc:creator>Create a wet map in RealFlow &#124; 3D World</dc:creator>
		<pubDate>Mon, 18 Jul 2011 14:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2693</guid>
		<description>[...] Find out more about 3D World 145 [...]</description>
		<content:encoded><![CDATA[<p>[...] Find out more about 3D World 145 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create a dust devil with particles in After Effects &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2692</link>
		<dc:creator>Create a dust devil with particles in After Effects &#124; 3D World</dc:creator>
		<pubDate>Mon, 18 Jul 2011 14:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2692</guid>
		<description>[...] Find out more about 3D World 145 [...]</description>
		<content:encoded><![CDATA[<p>[...] Find out more about 3D World 145 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Short Cuts: Hunted &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2588</link>
		<dc:creator>Short Cuts: Hunted &#124; 3D World</dc:creator>
		<pubDate>Mon, 27 Jun 2011 09:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2588</guid>
		<description>[...] You can read about the technical process behind Hunted in issue 145 of 3D World Magazine. [...]</description>
		<content:encoded><![CDATA[<p>[...] You can read about the technical process behind Hunted in issue 145 of 3D World Magazine. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create a game environment in 3ds Max &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2577</link>
		<dc:creator>Create a game environment in 3ds Max &#124; 3D World</dc:creator>
		<pubDate>Fri, 24 Jun 2011 06:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2577</guid>
		<description>[...] Find out more about 3D World 145 [...]</description>
		<content:encoded><![CDATA[<p>[...] Find out more about 3D World 145 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Model a rig-ready character &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2576</link>
		<dc:creator>Model a rig-ready character &#124; 3D World</dc:creator>
		<pubDate>Fri, 24 Jun 2011 06:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2576</guid>
		<description>[...] Find out more about 3D World 145 [...]</description>
		<content:encoded><![CDATA[<p>[...] Find out more about 3D World 145 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create a ground fog effect in Maya &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2575</link>
		<dc:creator>Create a ground fog effect in Maya &#124; 3D World</dc:creator>
		<pubDate>Fri, 24 Jun 2011 06:03:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2575</guid>
		<description>[...] Find out more about 3D World 145 [...]</description>
		<content:encoded><![CDATA[<p>[...] Find out more about 3D World 145 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Manage scenes with XRefs in Cinema 4D &#124; 3D World</title>
		<link>http://www.3dworldmag.com/2011/06/24/3d-world-145-pixars-cars-2-and-more/comment-page-1/#comment-2574</link>
		<dc:creator>Manage scenes with XRefs in Cinema 4D &#124; 3D World</dc:creator>
		<pubDate>Fri, 24 Jun 2011 06:02:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dworldmag.com/?p=32858#comment-2574</guid>
		<description>[...] Find out more about 3D World 145 [...]</description>
		<content:encoded><![CDATA[<p>[...] Find out more about 3D World 145 [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
