The Foundry releases Nuke 6.3
The developer of the powerful compositing tool delivers a new 3D particle system to support its wide-ranging user base
Addressing the requirements of all VFX industries, The Foundry aims to support both small and medium companies, while introducing new technology for movie projects in the latest upgrade.
New features include:
- 3D Particle system
- Planar Tracking
- Deep compositing
- Audio Scratch Track
- Denoise algorithm
- Redesigned Spline and Grid Warpers
“We’ve reached this point by listening to our audience and delivering an assortment of features catering to their unique requirements,” says Nuke product manager Jon Wadelton. “This is what makes the 6.3 releases so significant, we’ve tailored NUKE to fit the demands faced by artists.”
The new 3D particle system in Nuke 6.3
3D Particle system
Artists can now create a range of particle effects quickly within the composite.
Enables the user to work with effects for breaking windows, dust, fire and rain without having to go back and forth between Nuke and an external 3D rendering package.
Common compositing tasks such as sign replacement and clean plate generation can be done quicker with Nuke’s Planar Tracking tool.
The Foundry research team has received praise for its Furnace algorithms, Denoise has been written for cleaner shots
The Foundry team has written a new Wavelet-based Denoise algorithm for cleaner and more visually pleasing results and less artefacts.
Brandon Fayette, CG Supervisor and production lead, Bad Robot took part in the alpha phase of the Denoise development: “It has easily saved 400 to 500 hours of my time and allowed me to produce cleaner more visually appealing results with less artifacts,” he says. “It’s made pulling keys on grainy film like working in digital video.”
The Spline and Grid Warping tools have been entirely rewritten for version 6.3
Spline and Grid Warping
The Foundry has rewritten these tools for accuracy and to be more intuitive; the point and spline UI is shared with RotoPaint allowing the exchange of curves, attachment of spline and grid points to trackers, editing of animation in the curve editor, and Python scripting support.
Artists can work with ‘deep images’, containing multiple opacity or colour samples per pixel.
CGI elements can be rendered without predetermined holdout mattes, avoiding the need for re-renders when content changes.
For more information on the latest upgrade visit the Nuke product page on The Foundry website.
Pricing and availability
Nuke is available on Mac, Linux and Windows priced at $3,800/£2,300 while NukeX (which includes additional tools: 3D CameraTracker, image-based modelling tools, a dense point cloud generator and FURNACECORE) is priced at $6,600/£4,000.
on Monday, July 18th, 2011 at 3:30 pm under News, Products.
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Tags: compositing, deep compositing, denoise, hot, Nuke, Nuke 6.3, NukeX, particle system, planar tracking, The Foundry