Asset-management system to get slick new interface and workflow. Integration with cineSync Online to follow later in the year
Shotgun Software has announced a new version of its Shotgun asset-management system at Siggraph 2011.
The upcoming release is intended to streamline Shotgun’s UI and workflow.
The developer is also working on integrating its software with cineSync Online, the new browser-based version of the popular shot-review tool, also on show at Siggraph.
Shotgun is already integrated with the standard software-based version of cineSync, as demonstrated in the video above.
Shotgun Software unveils Version 3.0 of the Shotgun production management and collaboration system, with new features that make it faster and easier for visual effects, animation and video game studios to manage productions and collaborate. The company also announced two new integration projects; with the Rush render manager and cineSync’s new browser-based review tool cineSync Online. Shotgun is showcasing these new capabilities, along with existing integrations with RV, Deadline and Qube! at its exhibit booth, #963.
Shotgun v3.0 features completely re-written, polished navigation that simplifies the way data is organized and explored. A new visual filter tool panel makes it much faster for users to understand the big picture and find the answers they need, and new advanced layout tools provide studios with more control over how their information is displayed.
The company is also demonstrating two new integration projects, with Rush – which will update Shotgun automatically for each render, storing thumbnails and critical information that can be organized into playlists for review, and with cineSync Online – which makes it easy to instantly start a synchronized review session.
Shotgun V3.0 will be available in September. Rush and cineSync Online integrations are in private beta testing and planned for release early this fall.