3D World 152 expert tips

| Latest Issue | Magazine | 07/01/2012 13:05pm
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The cover image for 3D World 152

The latest issue of 3D World includes tips and techniques for real-world simulations such as fire, water and outer space

Also this issue: Discover the hottest CG studios of 2012, go behind the scenes of the new Tintin movie, enhance your arch-viz with landscapes, and more!

The cover for 3D World 152

Buy the magazine
On sale now at My Favourite Magazines
On sale in UK newsagents: 3 January 2012
On sale US newsstands: From 31 January 2012

Buy the digital edition
On sale now via the 3D World Magazine app (iOS)
On sale now at Zinio (Windows, Mac, iOS, Android)

Find out what’s in the magazine
Find out what’s on the disc(print edition only)

This issue’s files and videos

Watch the videos and download files for Andrew Price’s fire and water simulation tutorial for Blender
Download tutorial files for Yazan Malkosh’s double-sided material tutorial for modo (ZIP, 13.5MB)
Download reference screenshots for this issue’s expert tips for RealFlow (ZIP, 1.4MB)
Watch the videos and download files for Simon Moir’s arch-viz landscaping tutorial for 3ds Max
Watch the video and download files for Rob Redman’s plant animation Q&A for Cinema 4D
Watch the video and download files for Michael McCarthy’s soft body Q&A for 3ds Max
Download reference screenshots for Tom Skelton’s chromatic aberration Q&A for After Effects (ZIP, 360K)
Watch the video and download files for James Cutler’s reflection and refraction Q&A for V-Ray

In the magazine

The Adventures of Tintin


How Weta Digital brought Hergé’s heroic character to the big screen

Studios to watch


The companies set to make a splash over the next 12 months

A Large Evil Corporation

Meet the creative talents behind an exciting UK studio

Fire and water simulation


Andrew Price walks you through the creation of fire and fluids using Blender’s built-in simulation tools

Landscape techniques


Create landscapes for architectural visualisation as Simon Moir shares his workflow in 3ds Max

Create a lion’s mane in modo


Rodrigo Gelmi reveals how he used modo to create his model of a lion

Stellar space scenes

Mike Griggs shows you how to generate stunning gaseous features for your space epics

RealFlow 2012 tips

Discover the new features for editing fluid simulations in RealFlow with FX expert Florian Koebisch

Inspirational imagery and projects


New 3D artwork showcasing a range of styles, from science fiction figures to photorealistic portraits, and our selection of the best new commercial and short-form 3D work

On test

iClone 5 Pro, Wacom’s Inkling digital sketchpad and a powerful new mobile workstation from Workstation Specialists

Also in this issue

  • Speed modelling: A two-hour challenge gives students a taste of the skills they’ll need in the workplace
  • Matt Kearney from BlackGinger reveals the techniques used to bring Clover’s ‘Way Better’ campaign to the screen
  • Discover how visual effects company Brainstorm Digital created its Emmy award‑winning work for the hit television series Boardwalk Empire

On the disc (print edition only)

On this issue’s disc you’ll find a complete 70-minute training video on Maya Ocean Locators and Wakes from Digital-Tutors, video and scene files for Rodrigo Gelmi’s modo fur workshop, plus Q&A videos and files


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