Epic scenes | 3D World issue 156

| Latest Issue | Magazine | 18/04/2012 15:19pm
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Contents for the latest issue of 3D World. Discover how to create stunning scenes with our in-depth tutorial. Plus you’ll find training on how to breathe life into your animations in Maya, how to work smarter in 3ds Max, animation tips for games artists and more

Latest issue of 3D World

Buy the magazine
On sale now at My Favourite Magazines
On sale in UK newsagents: 24 April 2012
On sale US newsstands: From 25 May 2012

Buy the digital edition
On sale 24 April via the 3D World Magazine app (iOS)
On sale 24 April at Zinio (Windows, Mac, iOS, Android)

In the magazine

Wrath of the Titans

Find out how three Soho-based studios employed new techniques and state-of-the-art technology to create fierce creatures, animated environments and a fiery monster for Wrath of the Titans.
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Wrath of the Titans
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Digital production studio Squint/Opera

Discover how one London-based creative agency is evolving transforming its traditional production process.

Media Design School

Sometimes it’s in those less obvious places, off the beaten track, where the exciting work is happening… Find out why this Auckland-based CG school attracts students from all over the world.

Secondary animation

Andy Ward shows you how to automate the movement of a character’s clothing in this in-depth rigging tutorial for Maya.
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Maya tutorial

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Animation tips for game artists

Develop and improve your skills in the key areas involved in animating for games by following Antony Ward’s tips and tricks.
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Games tips

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Exterior rendering techniques

Create a realistic outdoor render using 3ds Max and mental ray in this tutorial from training company Digital-Tutors.
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Digital Tutors tutorial

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Scene management in 3ds Max

Get organised with Paul Hatton’s guide to managing scene data using 3ds Max’s containers.
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3ds Max tutorial
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Build an epic scene in Vue

Conrad Allan shares his professional techniques for terrain building and development.
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Vue tutorial
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On test

LightWave 11, modo 601, IKinema Action 2 for Maya, Workstation Specialists WS 2850 and Armari Magnetar X32-AW1275D4 (3DW)

Also in this issue

  • Competition: Enter to have the chance to win Anime Studio and Manga Studio
  • Questions & Answers: includes simulating oceans in Houdini and Cinema 4D
  • We discuss why cloud computing is a major theme at Autodesk’s 2013 product launch
  • How the team at Framestore created an ambitious waterfall sequence for Guy Ritchie’s stylish action film Sherlock Holmes: A Game of Shadows
  • Our resident CG curmudgeon, Mental Roy, asks you to imagine a world where Maya is a glimmer in some boffin’s eye…
  • Inspirational artwork from readers and shortform commercial projects

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The best 3D art and projects

On the disc (print edition only)


On this issue’s disc you’ll find a complete 77-minute video course from Digital-Tutors on exterior rendering techniques, plus video tutorials on secondary animation and using containers in 3ds Max


Posted on Wednesday, April 18th, 2012 at 3:19 pm under Latest Issue, Magazine. You can subscribe to comments. You can leave a comment, or trackback from your own site.

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