Cool 3D art: The Hulk from Avengers Assemble
ILM has raised the bar once again to produce the most convincing Hulk we’ve ever seen. In the new issue of 3D World we talk to the key studios ILM and Weta to find out how they created fantastic CG characters, environments and other effects
The cover of issue 157 of 3D World spotlights one of the most demanding projects in the production of Avengers Assemble, as ILM worked with actor Mark Ruffalo to present the most advanced Hulk yet seen.
“At the end of the day, the Hulk was the hardest thing [to do] and the thing we knew we’d be judged on,” says Jeff White, VFX supervisor, ILM.
The standout CG characters in the film are the Hulk and Iron Man, and their sequences are among the most memorable.
Tony Stark starts the film wearing the Mark VI suit and ends it wearing the Mark VII. ILM created both suits and shared the Mark VI with Weta. Image: Avengers TM & © 2012 Marvel and Subs
A combination of close-up photography and physical body casts enabled ILM to build the digital representation of Ruffalo that convinces audiences his Bruce Banner character and the Hulk are the same person.
“For this film, we completely redid the way we rig creatures,” says Mark Chu, animation supervisor, ILM.
You can discover the techniques ILM used for the Hulk, as well as how ILM and Weta shared resources to represent Iron Man, as we talk to the key effects artists behind Avengers Assemble in issue 157 of 3D World.
Buy a copy of issue 157 of 3D World magazine now or grab a digital edition!
on Tuesday, May 22nd, 2012 at 11:00 am under Movies, Showcase.
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Tags: Avengers, Avengers Assemble, Cool 3D art, The Hulk