Innovation | 3D World 159

| Latest Issue | Magazine | 17/07/2012 13:20pm
2 Comments

Contents for the latest issue of 3D World. Discover the hottest trends changing the way you create 3D art. Plus training on cute character design, render elements, using DynaMesh in ZBrush and more

Cover artwork by Gustavo Rios

Buy the magazine
On sale now at My Favourite Magazines
On sale in UK newsagents: 17 July 2012
On sale US newsstands: From 15 August 2012

Buy the digital edition – or wait a couple of weeks and grab the Newsstand edition for nothing!

We’re making issue 159 free to download during Siggraph 2012!

Find out how to get your free digital magazine for iPad and iPhone

On sale 17 July via the 3D World Magazine app (iOS)
On sale 17 July at Zinio (Windows, Mac, iOS, Android)

Cast your vote in the CG Awards 2012 and join 3D World in celebrating the best of the CG industry

In the magazine

Trailblazers

Meet the artists and developers redefining CG production for the next decade: from cutting-edge software to touchless control systems

white_space_580x20

white_space_580x20

3D printing tips

Bring your digital creations into the real world with Rob Redman’s guide to printing 3D models

Fusion CI Studios

Renee Dunlop visits the innovative studio to discover the techniques it uses for creating fluid effects

white_space_580x20

white_space_580x20

Pixar’s cloth simulation

The studio’s latest movie, Brave, takes cloth simulation to the next level. Barbara Robertson talks to the team behind Pixar’s FizT technology

white_space_580x20

white_space_580x20

TRAINING | PRACTICAL TUTORIALS TO BOOST YOUR 3D SKILLS

Cute character scene

Build a simple character-based scene from scratch in any 3D software with Antony Ward’s illustration tutorial.
white_space_580x20

white_space_580x20

Soft body dynamics

Soft bodies can be used to create clothing, vegetation, muscle and hair, and can also be used as a basic fluid system. Mike Griggs explains how to use them

Create an insectoid alien

Scott Spencer uses DynaMesh, the Curve brushes and FiberMesh to create a ferocious alien design in ZBrush
white_space_580x20

white_space_580x20

Linear workflow principles

Keep as much of the high-range colour information within your images as possible using Paul Hatton’s guide to implementing the linear workflow
white_space_580x20

white_space_580x20

On test

Adobe CS6 Production Premium, The Art of Gears of War 3, Derelict Planet, Scan 3XS GW-HTX30 and Wired2Fire Wired2-3D Pro

Also in this issue

  • The month’s best new commercial projects
  • Questions & Answers: includes creating a flock of letters in LightWave, using render elements, making good topology for rigging and more
  • Matt Jacobs and Will Groebe of Tippett Studio reveal the challenges of creating a family-friendly monster for the movie Mirror Mirror
  • Inspirational artwork from readers

On the disc (print edition only)


On this issue’s disc you’ll find a chapter from the acclaimed NewTek training video Rigging Revealed, a 100-minute video on adding appeal to your characters, a 14-minute video guide to linear workflow, plus Q&A project files.

Cast your vote in the CG Awards 2012 and join 3D World in celebrating the best of the CG industry


Posted on Tuesday, July 17th, 2012 at 1:20 pm under Latest Issue, Magazine. You can subscribe to comments. You can leave a comment, or trackback from your own site.

Tags: , , , , ,

Share This Page