Innovation | 3D World 159
Contents for the latest issue of 3D World. Discover the hottest trends changing the way you create 3D art. Plus training on cute character design, render elements, using DynaMesh in ZBrush and more
Cover artwork by Gustavo Rios
Buy the magazine
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On sale in UK newsagents: 17 July 2012
On sale US newsstands: From 15 August 2012
Buy the digital edition – or wait a couple of weeks and grab the Newsstand edition for nothing!
We’re making issue 159 free to download during Siggraph 2012!
On sale 17 July via the 3D World Magazine app (iOS)
On sale 17 July at Zinio (Windows, Mac, iOS, Android)
In the magazine
Meet the artists and developers redefining CG production for the next decade: from cutting-edge software to touchless control systems
3D printing tips
Bring your digital creations into the real world with Rob Redman’s guide to printing 3D models
Fusion CI Studios
Renee Dunlop visits the innovative studio to discover the techniques it uses for creating fluid effects
Pixar’s cloth simulation
The studio’s latest movie, Brave, takes cloth simulation to the next level. Barbara Robertson talks to the team behind Pixar’s FizT technology
TRAINING | PRACTICAL TUTORIALS TO BOOST YOUR 3D SKILLS
Cute character scene
Build a simple character-based scene from scratch in any 3D software with Antony Ward’s illustration tutorial.
Soft body dynamics
Soft bodies can be used to create clothing, vegetation, muscle and hair, and can also be used as a basic fluid system. Mike Griggs explains how to use them
Create an insectoid alien
Scott Spencer uses DynaMesh, the Curve brushes and FiberMesh to create a ferocious alien design in ZBrush
Linear workflow principles
Keep as much of the high-range colour information within your images as possible using Paul Hatton’s guide to implementing the linear workflow
Adobe CS6 Production Premium, The Art of Gears of War 3, Derelict Planet, Scan 3XS GW-HTX30 and Wired2Fire Wired2-3D Pro
Also in this issue
- The month’s best new commercial projects
- Questions & Answers: includes creating a flock of letters in LightWave, using render elements, making good topology for rigging and more
- Matt Jacobs and Will Groebe of Tippett Studio reveal the challenges of creating a family-friendly monster for the movie Mirror Mirror
- Inspirational artwork from readers
On the disc (print edition only)
On this issue’s disc you’ll find a chapter from the acclaimed NewTek training video Rigging Revealed, a 100-minute video on adding appeal to your characters, a 14-minute video guide to linear workflow, plus Q&A project files.
on Tuesday, July 17th, 2012 at 1:20 pm under Latest Issue, Magazine.
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Tags: 3D World, CG Awards 2012, hot, Innovation, Lastest issue, new issue