Check out these awesome CG animated shorts that are up for the Animated Short-Form Award. Watch the shorts and read making-of articles and interviews, then vote for your favourite in the CG Awards 2012…
This award celebrates the parade of short-form animated productions we’ve enjoyed this year: both episodic TV series and one-off shorts created for the internet or film festivals.
We’ve gathered the shortlisted animations here for you to view – some of them may be familiar to you as we’ve previously covered them. You can read more about them by clicking on the interview and making-of article links below.
Read our interview with director Mauro Affronti as he rises to the challenge of making convincing 2D to 3D transitions. The making of Drown to Life
Mastering the ability to bring a piece to life is a tricky part of illustrative art: Mauro Affronti decided to take a shortcut and use 3D software to bring his 2D designs alive.
The Chase – Philippe Gamer
Read our article where director Philippe Gamer describes how this dynamic animated short was created using 3ds Max, V-Ray and After Effects. The making of The Chase
In the crash sequence there are over 800 moving objects, and all of those objects are very elaborate, so they required loads of polygons. Initially it was impossible to simulate the scene, so the director used a proxies system which enabled the low-poly model to simulate.
Godaizer – Hillary Yeo
We caught up with Hillary Yeo, director of the short film Godaizer, to find out how he managed to fund his ambitious project. Read the making of Godaizer
“The film started out when I quit from Lucasfilm Singapore in 2007,” Yeo says. “I always wanted to do a 3D fight scene between a robot and giant monsters, so I tried to build a decent story around that.”
The idea was to create a kind of mist with the equations, using the 2D elements in 3D space, and to integrate this into the environments without it being distracting.
Ruin – OddBall Animation
Check out this gripping CG animated short, Ruin, set in a post-apocalyptic universe and read about Wes Ball’s inspiration. Also find out why it has recently drawn Hollywood’s interest… Read the making of Ruin
The hardest technical aspect was the sheer complexity and scope of the world Ball had to create for Ruin.