Character design | 3D World 161
Contents for the latest issue of 3D World. Discover top character design tips! Plus there are tutorials on how to make plasma trail effects, composite in post and create realistic foliage. Also, find out who won in our CG Awards 2012…
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On sale in UK newsagents: 11 September 2012
On sale US newsstands: From 12 October 2012
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On sale 11 September 2012 via the 3D World Magazine app (iOS)
On sale 11 September 2012 at Zinio (Windows, Mac, iOS, Android)
In the magazine
Character design
The artists behind this issue’s cover reveal how they created characters for their short film A Fox Tale

CG Awards 2012
The results of this year’s 3D World CG Awards, a celebration of the best of the CG industry. Discover who earned your votes and took the top slots in categories including Animated Feature Film, Plug-In and the 3D World Hall of Fame
TRAINING | PRACTICAL TUTORIALS TO BOOST YOUR 3D SKILLS
Animate plasma trails
Hone your VFX skills with this guide to creating plasma trails in After Effects by Christopher Kenworthy

Composite in post
Paul Hatton shares post-production techniques for better renders

Create realistic foliage
Find out how 3D artist Alex Alvarez made his stunning forest scenes

Render lifelike metals
Make your metal surfaces more realistic with Mike Griggs’ guide

Model soft furnishings
Jane Chambers on how to simulate fabrics with Marvelous Designer

Questions & Answers
Create a mushroom cloud, set up weight maps for a head and more
On test
ZBrush 4 R4: The latest revision to the digital sculpting tool from Pixologic
Mudbox 2013: Autodesk’s user-friendly sculpting application receives an update
Boston Venom 2300-7T: A high-spec machine that reveals the power of Nvidia’s Tesla card
Wacom Cintiq 12WX: Are interactive pen displays a good investment for 3D artists?
Secrets of ZBrush Experts: A showcase of new sculpting talent
Introduction to ZBrush 4: A comprehensive training video from ZBrush legend Scott Spencer
Also in this issue
- Siggraph 2012: 15 cool sights at the world’s biggest CG event
- The month’s best new commercial projects
- Pete Draper and Adel Adili explain how Makuta created over 2,200 visual effects shots for Eega, a landmark film in Indian cinema
- The Mill’s Nicolas Hernandez talks to Mark Ramshaw about how the studio developed the Mirror Man for Snow White and the Huntsman
- Inspirational artwork from readers

On the disc (print edition only)
Exclusive video chapter from the Gnomon Workshop series Forest Techniques, plus video for After Effects, Marvelous Designer and 16-bit compositing tutorials, and content for this issue’s Q&As
Posted
on Wednesday, September 5th, 2012 at 4:36 pm under Latest Issue, Magazine.
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Tags: 161, CG Awards 2012, character, design, hot, latest issue, tips, Tutorials