Cool CG art by 3D World reader Tamás Török
Meet IT engineer graduate and 3D artist Tamás Török and find out how he created Legacy using Blender and Gimp, which features in the Portfolio section of the new issue of 3D World – out now!
“This image is called ‘Legacy’, and refers to the species that we’ll probably leave behind us,” says Tamás.
We love the simple lighting and the stormy background that creates an epic atmosphere. And it’s created using Blender! Fantastic work.
Send us your work!
If you want to see your work featured, just send us your images and animations. We’re always looking for talent to showcase. We first saw Tamás’s work on the Blender forum, his work has a lovely photoreal quality and the subject matter here is a touching one. We caught up with him to find out more.
“I created and rendered it with Blender, and then used Blender and Gimp for the texture painting,” says Tamás.
Tamas's Minotoraus. "I prefer the lighting and compositing a little more than other steps. The only thing I dislike is the UVmapping but this is also an important and inevitable step."
“Some of the textures came from www.cgtextures.com and www.mayang.com/textures.
“I created depth of field and glare effects in Blender and then did the final colour corrections in Gimp.”
Tamás Török's Choice
“I already had a leopard model that I’d created a year ago to use as a base, so creating the tiger model didn’t take too long. I think the whole scene took about two and a half weeks to finish.”
“First I modified and corrected my leopard model’s anatomy and used this for retopology.”
“I used the Blender add-on BProjection to paint directly onto the 3D model using reference photos. This was the first time I’d used this add-on, and I found it very useful.
“Finally, in Gimp I made some color corrections and thanks to a cool idea from a forum I made this final version with darker atmosphere.”
Tamás Török's Dragon
“I enjoyed the whole process, from modelling to compositing – when I finished one phase, I found myself looking forward to the next one. The only part I wasn’t keen on was the UV mapping, but it’s an important and inevitable step.”
“I started doing CG art using Blender as a hobby, but it would be great if I could use my skills in 3D in my career.”
"Most of my work consists of still images, but I did create some animations of a spaceship as a personal project," says Tamas
“In terms of inspiration, I think movies, other people’s work and even our environment all have an effect on us and lead to the birth of new ideas. Great artists’ work inspires me but I’m careful not to copy their work, instead using them to help me stay open to new ideas.”
Email Tamás at email@example.com
It’s great to see what Blender is capable of. If you want to check out a VFX extravaganza done using the open source software see Tears of Steel – the fourth Blender project, now online…
on Tuesday, October 9th, 2012 at 9:29 pm under Artwork, Showcase.
You can subscribe to comments.
You can leave a comment, or trackback from your own site.
Tags: Blender, Cool 3D artwork, Tamás Török, Tears of Steel