Project showcase: Hendee-Borg House

How Peter Guthrie took a written description and some drawings and brought Hendee-Borg House to life
Hendee-Borg House is the latest work by UK artist Peter Guthrie for architect William O’Brien Jr. Having worked with the architect previously, Guthrie received the brief for the project directly. “My client is familiar with the way I work, and enjoys that the final outcome might take unexpected twists and turns along the way,” he explains.

After receiving a written description and drawings of the architecture, Guthrie got to work on modelling the 3D building using 3ds Max, V-Ray and a range of third-party plug-ins. “I rely heavily on these tools to recreate the ideas that come to me while working on it. The main plug-ins I used on this project were Itoo Software’s Forest Pro and Mighty Tiles (Brix),” he says.

Using these tools, Guthrie was able to complete the set of 15 images in just four months. “Everything was done as much as was possible in 3ds Max with minimal post work. This approach gives me more freedom in composition of final views, and allowed me to go back and render additional views.”
Posted
on Tuesday, October 9th, 2012 at 3:03 pm under Commercial, Showcase, Visualisation.
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Tags: 3ds Max, V-Ray