Cool CG art by 3D World reader Nitin Khosa

| Artwork | Showcase | 06/11/2012 12:14pm
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▲ Here is Nitin Khosa's venom-spitting sports car from the Portfolio pages in the new issue of 3D World (163) - on sale now

Nitin Khosa created the venom-spitting sports car in our Portfolio pages in the new issue of 3D World. The image – called Naga (the Sanskrit/Hindi word for King Cobra) – was made using Maya, Photoshop and Mental Ray, and it took Nitin approximately four weeks from sketching ideas to modelling and rendering.

Nitin says: “I didn’t use any unusual techniques – just traditional sketching on paper to roughly nail the design, followed by modelling and rendering in Maya. Post work was done in Photoshop. I enjoyed creating this image from start to finish, and trying to mimic the extended hood of a cobra in the shape of the front bonnet was fun.”

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We caught up with Nitin to ask him some questions about his CG work.

3D World: Who are you and what do you do for a living?
NK: I am Nitin Khosa a British Indian 2D/3D designer and I live in Zurich, Switzerland where I have my one-man home-based design studio. I studied Industrial Transport Design at Coventry University, and then I worked at couple of industrial design studios in London before moving to Switzerland. So I do design work ranging from logo design to product design and 3D modelling

3D World: What are you working on now?
NK: Currently I am doing some identity work for a transport related system.

3D World: When did you first discover your talent and decide to become a 3D artist?
NK: Not sure about talent but I am bit of a dreamer so a creative field was a natural fit for me.

3D World: Do you remember what your first piece of CG was?
NK: Honestly I don’t remember. Probably a box with four spheres was my first attempt at making a car in 3D.

▲ Nitin studied Industrial Transport Design in the UK before moving to Switzerland

3D World: Where do you find inspiration?
NK: Mother nature mainly. One just needs to observe and pay attention to the organic and hard-edged shapes out there in nature. Google search can be very inspirational too.

3D World: Who or what has influenced your work?
NK: I think a lot of old and new artists must have influenced me subconsciously but if I had to pick one as the smartest artist/designer ever then it would have to be Leonardo Da Vinci.

3D World: What’s the best critique you have received?
NK: I think any constructive critique with merit is good. So, no best or worst for me.

3D World: Do you think you have developed a certain style of work?
NK: It is for others to judge. I just do my thing and it comes out the way it does. I am not consciously trying to create any particular style.

3D World: What is your favourite 3D software and why?
NK: It has to be Maya. It does what I need and I like the UI. I am not a very techy kind of guy so in a way it’s strange that I like Maya. I am thinking of looking at Modo because of all the hype but so far Maya feels comfortable.

3D World: What’s your favourite film and why?
NK: Too many to choose from but science fiction films are what I like the most. Terminator, War of the Worlds, Blade Runner… you get the idea.

▲ Naga is the Sanskrit/Hindi word for King Cobra - and that is what Nitin called his venom-spitting concept car

3D World: What’s your favourite animation and why?
NK: Despicable Me purely for the VECTOR character. Vector was really funny and I loved his house. I wish there was a whole movie just about him :-)

3D World: Do you have any favourite video games?
NK: I spend too much time in front of the screen so I prefer spending my free time out in the nature. So I’m not a big video game player anymore.

3D World: And do you love a particular CG advert or short animated film?
NK: I don’t know why but these two came to my mind: the Budweiser We Are Not Alone commercial; and the XBox Play More one.

3D World: Any words of advice for aspiring artists?
NK: Work hard but play harder? On a serious note enjoy your creative work and be a student for life, never stop learning. Oh! and don’t forget to be a decent human being.

Learn where to find textures for 3D projects at our sister site, Creative Bloq.


Posted on Tuesday, November 6th, 2012 at 12:14 pm under Artwork, Showcase. You can subscribe to comments. You can leave a comment, or trackback from your own site.

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