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  #11  
Old 01-13-2012, 03:10 AM
ZBrushWorkshops ZBrushWorkshops is offline
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Post Anatomy 2.0 R2b Preview! Master Anatomy with Ryan Kingslien.

Hope everyone is having a great new year so far.

With the new year we have a new website to announce: http://www.visualarium.com/ , this is where we will be housing all of our Master Classes from here on out which will allow us to add more classes and subjects than before.

Anatomy 2.0 is about to open again, kicking off the new site. This time it's Anatomy 2.0 R2b with workflows for the latest version of ZBrush. Visit the link below to sign up for a free 5 hour preview of the course as well as check out what the class has to offer.

http://www.visualarium.com/classes/artistic-anatomy/#


Enjoy!
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  #12  
Old 01-23-2012, 06:51 PM
ZBrushWorkshops ZBrushWorkshops is offline
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Thumbs up Anatomy 2.0R2 is Officially Open!

Registration for Anatomy 2.0R2 is officially open! If you missed the webinar last week you can check it out here along with links to the class registration page:

http://www.visualarium.com/mastering...ebinar-replay/

If you want to learn anatomy, need to learn it, or just need to stay on top of your game; this is the class to take. Hope to see you there!
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  #13  
Old 02-23-2012, 07:32 PM
ZBrushWorkshops ZBrushWorkshops is offline
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Post Creature Design and Storyboarding Classes!

Creature Design Class In ZBrush 4R2 with Cesar Dacol Jr. is now open for registration!
Learn What It Takes To Sculpt For The Film & Game Industry with industry veteran Cesar Dacol Jr.

Class Registration Page:
http://www.visualarium.com/registrat...-design-r2.php

If you missed the webinar here is the replay for a great class preview:
http://www.visualarium.com/creature-...view-webinar/#


Also check out the free Storyboarding with David Krentz class preview.

Be An Essential Part Of The Filmmaking Process!
While traditional animation has given way to CG and technology like Motion Capture, Storyboard artists are still an essential part of every aspect of film making.

The Art of Storyboarding
http://www.visualarium.com/storyboar...-david-krentz/
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  #14  
Old 03-15-2012, 08:43 PM
ZBrushWorkshops ZBrushWorkshops is offline
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Post Marshall Vandruff's Animal Anatomy with Ryan Kingslien!

After doing the past couple Anatomy classes there has been a fairly large demand for Animal Anatomy. So we took that feedback and was able to get Marshall Vandruff to do a webinar on animal anatomy to see what the response is and if you guys are actually interested in a course that combined old school anatomy demonstrations and drawings with new school ZBrush anatomy demonstrations and ecorche sculpting.

In this webinar, Mashall is going to be demonstrating the old-school side of things and will talk about comparative anatomy and how we can take our understanding of human anatomy to the next level with just a few simple rules.

Its this Friday. 3/16/12, at 12pm PDT/ 3PM EDT.

Class Registration Page:
http://www.visualarium.com/animal-an...tomy-webinar/#
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  #15  
Old 03-26-2012, 08:52 PM
ZBrushWorkshops ZBrushWorkshops is offline
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Thumbs up Animal Anatomy Registration is Open!

Animal Anatomy R3 registration is now open! In case you missed the announcement before, this is Marshall Vandruff and Ryan Kingslien's Drawing PLUS ZBrushing anatomy course.

This class combines the absolute best of the two worlds of 2D and 3D to make for a one of a kind learning experience.

Class starts this Saturday, 3/31/ at 10am PST.

Class Registration Page:
http://www.visualarium.com/animal-an...ebinar-replay/

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  #16  
Old 04-18-2012, 02:37 AM
ZBrushWorkshops ZBrushWorkshops is offline
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Post Character Design in ZBrush with Danny Williams (PointPusher).

We have a great new class starting this month: Character Design in Zbrush with Danny Williams (aka: PointPusher). Danny is currently a CG Generalist with DreamWorks Animation and has an extensive character production history. Working as a character artist at ArenaNet on: Guild Wars and as a Modeler with many hats at Blu Sky Studios on: “Dr. Seuss' Horton Hear a Who”, “Ice Age” and ” Ice Age Meltdown”, “Robots”, “Titan A.E.”, “Bunny” and also well known as part of the (practically famous) Lunch Crunch crew.

Class starts on Saturday, April 28. You can sign up now to watch the hour and a half webinar replay for the class preview. That will also qualify you for early class registration access before we open it to the public next week.

Sign up for the 1.5 hour Webinar Replay:
http://www.visualarium.com/character...peed-sculpts/#


Enjoy!
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  #17  
Old 05-30-2012, 06:46 PM
ZBrushWorkshops ZBrushWorkshops is offline
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Post Mastering Zbrush with Paul Gaboury & Ryan Kingslien!

If you've been looking to learn Zbrush then there's no better opportunity than now. You'll learn from the Zbrush master himself - Paul Gaboury, who is the Lead Application Engineer at Pixologic. Having this kind of access to someone like Paul is invaluable not to mention you get the combined might of Ryan Kingslien to help you truly understand this awesome artist's tool.

Class starts Saturday, June 2nd and registration is currently open. Hope to see you in class!
http://www.visualarium.com/mastering...paul-gaboury/#


Last edited by ZBrushWorkshops; 05-30-2012 at 07:05 PM.
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  #18  
Old 06-01-2012, 09:05 PM
ZBrushWorkshops ZBrushWorkshops is offline
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Thumbs up Last day to register!

Today is your last chance to learn all of ZBrush's systems from the algorithms up. This is, seriously, one of the best opportunities to not only learn ZBrush but to learn how ZBrush thinks.

You have Ryan Kingslien, the old school, algorithms up guy and you've got Paul Gaboury, the new school, FiberMesh and DynaMesh guy. They've covered ZBrush since the days of Lord of the Rings, worked with every single ZBrush author, nearly every studio, and hundreds of artists in production around the globe...

This is your chance to learn ZBrush from the same guys who did everything from teach ILM how to use ZBrush for Pirates of the Caribbean to working with artists who develop the latest games such as Mass Effect 3.

Registration closes tonight at midnight and class starts tomorrow morning Saturday, June 2nd at 10AM. Don't miss this chance to dive deep into ZBrush.
http://www.visualarium.com/mastering...paul-gaboury/#

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  #19  
Old 06-28-2012, 07:32 AM
ZBrushWorkshops ZBrushWorkshops is offline
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Post Dinosaurs, Creatures and Anatomy!

WOW! We have a grouping of excellent classes literally right around the corner!

First off for you 2D artists: Artistic Anatomy and Figure Drawing, recently re-titled "Anatomy Lessons of the Masters" with Rey Bustos to continue our new LFL series (Living Freaking Legends). If you're able to take the class or not, make sure you check out the content that we have available. You'll definitely learn something new even if it's through a different perspective of the parts you currently know.

Next up is Scott Hartman's Advanced Creature Anatomy. You can tackle this class through 2D or 3D means but I suggest (as with all classes) to study with both principles for maximum results. Scott is a Paleontologist with mind numbing information on pre-historic creatures that will only excite your creative juices.

Last and certainly not least is David Krentz's Dinosaur Sculpting Class. David is one of the foremost experts on Dinosaur creation for feature films and television. With a resume that stretches the length of a scroll, you'll take away some powerful techniques from this weekend intensive class.

Choose your Class:



Last edited by ZBrushWorkshops; 06-28-2012 at 06:03 PM.
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  #20  
Old 07-07-2012, 03:25 AM
ZBrushWorkshops ZBrushWorkshops is offline
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Exclamation Enrollment ends Monday night at midnight!

With the Fourth of July holiday and some bonus class content being worked on we bumped the classes back a week or so.

This weekend is your last opportunity to take advantage of enrolling with Rey Bustos and his Anatomy course or Scott Hartman's Advanced Creature Anatomy. Both start on July 10th and I'm personally looking forward to both of these classes for completely different reasons. Getting back into some 2D anatomical drawing and study with Rey is going to be a real treat. And I'm really looking forward to problem solving some creative creature anatomy with Scott's class. Information overload perhaps? Luckily these two work well together and are different enough to not completely knock me out.

Hope to see you in class and if you have any questions feel free to ask here or send to: support@visualarium.com

Thanks!

Choose your Class:


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