Behind the scenes: Disney’s Oscar-winning Paperman

| Making of, Shorts, Showcase | 05/06/2013 15:27pm 3dw169freezeframe

Disney used innovative CG techniques for its Oscar-winning short Paperman, animation supervisor Patrick Osborne tells Mark Ramshaw

Behind the scenes: Ice Age: Continental Drift

| Making of, Movies, Showcase | 08/05/2013 14:00pm 3dw167freeze

The latest in the Ice Age series adds action movie mayhem to the cartoon mix. Blue Sky talks to Mark Ramshaw about the sun, the sky and the sea

Groundbreaking studios of 2012: The Senate

| Features, Industry | 02/05/2013 21:03pm The Senate

From arch-viz to visual effects, Mark Ramshaw meets the studios that made their mark on the CG industry in the last year. This week, The Senate…

Groundbreaking studios of 2012: Ars Thanea

| Features, Industry | 16/04/2013 11:36am Ars Thanea

From arch-viz to visual effects, Mark Ramshaw meets the studios that made their mark on the CG industry in the last year. This week, Ars Thanea…

Groundbreaking studios of 2012: Fido

| Features, Industry | 02/04/2013 14:42pm Fido

From arch-viz to visual effects, Mark Ramshaw meets the studios that made their mark on the CG industry in the last year. This week, Fido…

Groundbreaking studios of 2012: A Large Evil Corporation

| Features, Industry | 19/03/2013 15:00pm A Large Evil Corporation

From arch-viz to visual effects, Mark Ramshaw meets the studios that made their mark on the CG industry in the last year. This week, A Large Evil Corporation…

Behind the scenes: How Baseblack and The Mill brought Dredd to life

| Making of, Movies, Showcase | 27/02/2013 15:03pm 3dw166freezeframe

Dredd stays true to its comic-book origins with an uncompromisingly brutal vision of Mega-City One. Baseblack and The Mill talk to Mark Ramshaw

Behind the scenes: Vine’s 3D work for Merlin

| Making of, Showcase | 12/02/2013 14:00pm 3dw165freezeframe

Mark Ramshaw asks how you take over effects work for a hit show watched in 180 countries. For Merlin, Vine built a 3D facility from the ground up

VFX and animation special: Seth MacFarlane’s Ted

| Movies, Showcase | 22/12/2012 16:00pm ▲ On a typical show you identify the shots that require simulation and only use it when you need it, but in Ted’s case we needed cloth throughout, so we built it right into our pipeline,” says Scott Liedtka

Drink, drugs, fallen women… all in a day’s work for Ted. Tippett Studio and Iloura tell Mark Ramshaw how they created the wise-cracking anti-hero

VFX spotlight: Creating the world of The Borgias

| Features, Making of, Showcase | 20/11/2012 14:00pm 3dw162ff

The team at visual effects studio Spin reveal why Rome wasn’t built in a day in Showtime’s hit period drama The Borgias. By Mark Ramshaw

Borderlands 2: Cause and effects

| Features, Games, Making of | 19/09/2012 11:41am 3dw160interviewgearbox1

Jim Saunders, director of VFX and technical art at Gearbox Software, discusses the whizzes and bangs that help bring chaos to Borderlands 2

Behind the scenes: Borderlands 2

| Features, Games, Showcase | 18/09/2012 16:10pm 3dw160featborderlands

Gearbox Software’s Borderlands used a bold concept art-inspired graphic style. Now Mark Ramshaw takes a look at the game’s sequel, which boasts richer visuals, more variety… and more guns

Freeze frame: Aardman’s Pirates

| Features, Movies, Showcase | 11/09/2012 12:48pm 3dw160freezepirates

Aardman and Double Negative deliver a stop-motion comedy to treasure in The Pirates! In an Adventure with Scientists. By Mark Ramshaw