How to fund your own CG movie: Interview with Hasraf Dulull

| Features | 09/05/2012 11:47am fubar_hero

To accompany our feature on funding independent animations in issue 155, we asked director Hasraf Dulull how he used Kickstarter to gather over $6K to get Fubar Redux Extended going. Watch his passionate Kickstarter campaign film here too

Fun technology: World’s first chocolate printer

| Features, Technology | 02/05/2012 12:35pm choc_creator

Attention all chocolate lovers – ever fancied designing and making your own chocolates? Well now you can. See the world’s first chocolate printer in action!

Indie Film Week | Magic Dumpling Entertainment’s Tofu Boy: A recipe for success

| Features | 27/04/2012 09:59am Tofu Boy

Magic Dumpling Entertainment’s Tofu Boy is a model of a modern international co-production. To accompany our feature on funding independent animations in issue 155, we asked CEO Kevin Geiger how the studio found investors willing to put up the movie’s estimated $5 million budget. Read his top tips and the extended interview here…

Indie Film Week | Hidden gems: Tetra Vaal and Voices of a Distant Star

| Features | 26/04/2012 14:46pm tetra

Find out how these wonderful CG shorts helped to shape future productions as we take a closer look at Neill Blomkamp’s Tetra Vaal and Japanese anime Voices of a Distant Star, by Makoto Shinkai…

Indie Film Week | Aaron Sim’s Archetype: the secret of success

| Features, Making of | 24/04/2012 09:30am archetype_1

Find out how special FX legend Aaron Sims propelled himself from creature designer to Hollywood director with the help of his sci-fi short

Indie Film Week | Shane Acker’s 9: from short to feature film

| Features, Making of | 23/04/2012 11:55am tim_burton_shane_acker_9

Discover how Shane Acker’s student-created short was made into a full-length feature film backed by the mighty Tim Burton

My Inspiration: Volker Engel on the work of Douglas Trumbull

| Features | 16/04/2012 14:47pm TDW130.p_inspiration.odyssey1

The early work of Douglas Trumbull encouraged Volker Engel to immerse himself into the world of VFX and become a master manipulator himself…

Disney’s John Carter: The VFX of Cinesite

| Features, Making of | 16/03/2012 12:45pm Disney's John Carter movie still

Cinesite has completed 831 VFX shots and converted 87 minutes of film into stereoscopic 3D for Disney’s John Carter, which hit cinemas last week

Weta Digital on the making of The Adventures of Tintin

| Features, Making of | 15/03/2012 13:59pm TDW152.f_tintin.web_wallapaper

Weta Digital embarked on a new quest with The Adventures of Tintin, complete with crashing waves, pirate battles and an extremely stylish wardrobe. Renee Dunlop takes us behind the scenes

The Embassy: The art of robotics

| Features, Making of | 13/03/2012 21:14pm TDW94.t_trade.ad_seq3

Do you remember the original Transformers-style Citroën C4 spot? Five years ago it became a worldwide cult hit and we asked The Embassy’s CG team to reveal some of the ad’s technical secrets. Catch up as Transformers week continues…

The making of Transformers 2

| Features, Making of | 08/03/2012 18:29pm Transformers 2

Transformers 2: Revenge of the Fallen blasts your eyes with thousands of hard metal parts, spinning and sliding gears, wheels, crankshafts, pistons and headlamps as nearly 60 jaw-dropping robots fight to the bitter end. Read how Industrial Light & Magic rose to the challenge of animating the Transformers sequel

3D job application basics

| Features, Guides | 08/03/2012 15:32pm 3d_job_apps

If you’ve decided working in 3D is for you then check out this article. Our 10-point guide will help you to craft job-landing showreels

The making of Transformers

| Features, Making of | 07/03/2012 11:43am Transformers Optimus Prime

They’re 30-foot-high shapeshifters. They’re made out of thousands of moving parts. And they’re out to beat the living cogs out of one another. Transformers might have posed something of a problem for an average VFX studio. Fortunately, ILM is anything but average…

How to get hired in 3D: showreels and portfolios that work

| Features, Guides | 07/03/2012 09:51am showreel_27022012

If you want to work in the 3D industry, you’ll need to create an arresting demoreel. Here we show you the showreels and portfolios that led to graduates landing their first jobs in 3D

Getting started in 3D

| Features, Guides | 06/03/2012 18:42pm Work by Andrew Mitchell, studying for an MFA in Visual Effects at SCAD

So you’ve set your sights on a career in 3D, but with the vast variety of roles involved in the industry how will you know what direction to take? Check out our handy guide to help you get started in 3D