Innovation Week: Face rigging on the iPad

| Analysis, Features | 19/07/2012 12:59pm touchoscmain

When character TD Iker J de los Mozos saw some videos showing touch-based iPad interfaces for mixing music, he quickly saw the potential for a similar setup to help in his own work.

In depth: Autodesk Project Skyline

| Analysis, Features | 09/06/2011 12:53pm TDW143.pv_autod-thumb

Autodesk looks to build the future of game development with Project Skyline, first shown at GDC 2011

5 tips to get started in digital illustration

| Analysis, Features | 08/04/2011 16:02pm dig-ill-car-thumb

Considering a career in digital illustration? You should check out these 5 tips from experts in the field to get you started…

Autodesk’s Marc Petit on Skyline and mobile gaming

| Analysis, Features | 04/03/2011 15:25pm autodesk-office-thumb

It’s been a busy week for Autodesk. Senior vice president of Media & Entertainment Marc Petit sat down with 3D World to discuss Project Skyline and a move into the mobile games market

Get a job in CG in 10 simple steps

| Analysis, Features | 02/03/2011 15:42pm CGjob-thumb

3D World uncovers ten simple things you can do while still learning to ensure career success

25 tips for selling an animated short

| Analysis, Features, Guides, Tutorials | 20/01/2011 13:00pm 25_tips_for_selling_shorts

You’ve made your film – but how will anyone know? These 25 tips for selling your short should help you catch some viewers in a crowded sea of content.

10 tips for pitching a 3D project

| Analysis, Features, Guides | 08/12/2010 17:40pm TDW115.f_pitch.art_thumb

Pitching a 3D project: we talk to experts from across the 3D industry to discover the tricks of the trade that can make all the difference when pitching a project to an agency, potential backer, broadcaster or movie studio.

Interview: Andrew Price of BlenderGuru.com

| Analysis, Features | 26/10/2010 11:33am blenderguru_thumb

Andrew Price, main content creator for Blender tutorial website BlenderGuru.com speaks to journalist and 3D artist Tj Armstrong about the site, and his book ‘The Wow Factor’

Macs in 3D – the myths debunked

| Analysis, Features | 29/06/2009 15:00pm Apple-logo

3D World talks to a range of studios that have made the leap from Windows about the benefits and practicalities of building and running a Mac-based production pipeline