LightWave tutorial: Make icicle-like fur and hair

| Guides, Technique, Tutorials | 16/05/2013 14:45pm 3dw167qa3

Neil MacCormack breaks out LightWave 11’s new FiberFx tool to create a hairy monster

Tutorial: Create custom 2D graphics for use in modo

| Guides, Technique, Tutorials | 13/05/2013 15:08pm 3dw167qa2.jpg

Creating custom graphics for your 3D models is an excellent opportunity to exercise your design and texturing muscles – Mike Griggs shows you how to do it

Tutorial: Light and render a high-contrast scene

| Guides, Technique, Tutorials | 09/05/2013 14:31pm 3dw167tutblender

Illustration studio Fescher Neoilustração explains how it created this motley pack of rats for a pest control advert

Maya 2013 tutorial: Bake ambient occlusion into a UV map

| Guides, Technique, Tutorials | 07/05/2013 15:22pm 3dw167qa1

Pat Imrie puts Maya 2013 and mental ray to work on a great time-saver for 3D artists

Model and texture assets for VFX in Maya and ZBrush

| Guides, Technique, Tutorials | 02/05/2013 14:57pm 3dw167tutnever

3D artist Francisco Martinez shares the modelling pipeline he used on his short film project It Never Ends

Tutorial: Great creature design

| Guides, Technique, Tutorials | 11/04/2013 16:13pm 3dw165tutfund

Creature design is both exciting and daunting in equal measures. Mike Griggs helps you get started

V-Ray tutorial: Set up and render a deep pile rug

| Guides, Technique, Tutorials | 08/04/2013 16:13pm 3dw166qa4

James Cutler puts VRayFur and 3ds Max to work and weaves a luxurious floor covering

Cinema 4D tutorial: control where grass grows with one tag

| Guides, Technique, Tutorials | 02/04/2013 14:00pm 3dw166qa3

Want a neatly manicured virtual lawn without the effort? Here’s Rob Redman with his green fingers, ready to help

10 tips for better Photoshop textures

| Guides, Technique, Tutorials | 28/03/2013 14:00pm 3dw167tips

Photoshop offers intuitive ways to build up your textures. Leigh van der Byl reveals her top tips

Streamline large or heavy scenes in 3ds Max

| Guides, Technique, Tutorials | 25/03/2013 15:17pm 3dw166qa2

Working with heavy or particularly large 3D scenes requires good planning and technical solutions; Dan Grover takes you through the essentials

Tutorial: Using 3ds Max’s Graphite modelling tools

| Guides, Technique, Tutorials | 21/03/2013 15:46pm 3dw166tutgraphite

Paul Hatton discovers how to use these handy tools to make building models in 3ds Max much easier

Amazing coin design using CADCAM software

| Artwork, Showcase, Technique | 20/03/2013 15:38pm Finished_Dies

Here we speak to Delcam, a company which makes artistic CADCAM software. The company caught our eye when it showcased its products at the World Money Fair, showing the CEOs of the mints how it could be used for impressive coin design

modo tutorial: Create wear and tear using Occlusion Layers

| Guides, Technique, Tutorials | 18/03/2013 15:08pm 3dw166qa1

Creating convincing wear and tear on objects is one of the keys to creating a believable model; Mike Griggs takes you through modo’s weathering tools

Tutorial: how to light indoor and outdoor scenes

| Guides, Technique, Tutorials | 28/02/2013 14:35pm 3dw166tuttips

Chris Kowal looks at lighting different indoor and outdoor situations using 3ds Max and V-Ray

Tutorial: Light your scenes in Maxwell Render

| Guides, Technique, Tutorials | 25/02/2013 14:52pm 3dw165qa3

Rob Redman demonstrates how you can light a scene realistically and predictably