LightWave tutorial: Make icicle-like fur and hair
Jim McCauley | Guides, Technique, Tutorials | 16/05/2013 14:45pm
Neil MacCormack breaks out LightWave 11’s new FiberFx tool to create a hairy monster
Neil MacCormack breaks out LightWave 11’s new FiberFx tool to create a hairy monster
Creating custom graphics for your 3D models is an excellent opportunity to exercise your design and texturing muscles – Mike Griggs shows you how to do it
Illustration studio Fescher Neoilustração explains how it created this motley pack of rats for a pest control advert
Pat Imrie puts Maya 2013 and mental ray to work on a great time-saver for 3D artists
3D artist Francisco Martinez shares the modelling pipeline he used on his short film project It Never Ends
Creature design is both exciting and daunting in equal measures. Mike Griggs helps you get started
James Cutler puts VRayFur and 3ds Max to work and weaves a luxurious floor covering
Want a neatly manicured virtual lawn without the effort? Here’s Rob Redman with his green fingers, ready to help
Photoshop offers intuitive ways to build up your textures. Leigh van der Byl reveals her top tips
Working with heavy or particularly large 3D scenes requires good planning and technical solutions; Dan Grover takes you through the essentials
Paul Hatton discovers how to use these handy tools to make building models in 3ds Max much easier
Here we speak to Delcam, a company which makes artistic CADCAM software. The company caught our eye when it showcased its products at the World Money Fair, showing the CEOs of the mints how it could be used for impressive coin design
Creating convincing wear and tear on objects is one of the keys to creating a believable model; Mike Griggs takes you through modo’s weathering tools
Chris Kowal looks at lighting different indoor and outdoor situations using 3ds Max and V-Ray
Rob Redman demonstrates how you can light a scene realistically and predictably