What will the integration of this professional texturing tool with PS4 mean to developers on next-gen titles? We ask Sebastien Deguy, the founder of Allegorithmic…
Maxon today revealed the first step in delivering a new level of integration between Cinema 4D and After Effects…
AI middleware company xaitment is supporting Sony’s PlayStation 4, but what does that mean for game developers?
We ask Geometrics’ co-founder Chris Doran what this tech means for developers of current gen and next-gen titles…
Geomerics’ Enlighten lighting technology has been used on top game titles, such as Medal of Honor – Warfighter, Battlefield 3, Need for Speed: The Run and Quantum Conundrum. We talk to Geometrics’ co-founder Chris Doran to find out how it works and what it means for developers and gamers…
The mighty animation studio has decided to share its Subd evaluation code as used on its latest feature Brave. Download the software yourself for free!
A great 3D graphics card is essential for showing your work at its best before rendering. James Morris explains how to choose the model that suits your distinct needs
The brainchild of QuadSpinner’s Dax Pandhi and Cynthia Najim, Helios is intended to raise the bar for meteorologically accurate cloud renders and animations.
Here we talk to Sam Assadian about Clarisse iFX, potentially the most anticipated new CG software release of 2012. The product, developed by Sam and co-founder Sebastien Guichou, aims to reinvent your workflow by bringing animation, lighting, rendering and compositing tools into a single package.
Attention all chocolate lovers – ever fancied designing and making your own chocolates? Well now you can. See the world’s first chocolate printer in action!
Arch-viz is very pipeline-based, and you’ll find yourself doing similar tasks on every project – broaden your horizons and work more efficiently by checking out these three great Max plugins
These days we have to rely on more than just our favourite 3D app. We need a supporting cast of plugins to help us get the work done
Autodesk’s Maya software is gaining ground in the video games industry as developers increasingly use the software for the creation 3D gaming worlds
On the day of its European release, 3D World takes a look at the MotionScan system behind LA Noire, and its promise of facial capture with no manual clean-up
3D World speaks to Arnauld Lamorlette after it was announced last week that his work with global illumination technology would be honoured with an Academy Award.