Cool 3D art: Christopher Brändström’s heroic character

| Artwork, Showcase | 09/05/2012 12:28pm TDW155.artist.chrisbrand_home

3D artist Christopher Brändström created the cover star for issue 155 of 3D World magazine using ZBrush, Mudbox and Maya. Find out his inspiration…

Cool 3D art: The best 3D images from 3D World readers

| Artwork, Showcase | 20/04/2012 11:50am In this image, all the plants were modelled by hand, and the stones were spread using the MultiScatter plug-in

Here’s a selection of the best new 3D renders created using a variety of software including 3ds Max, Cimena 4D, V-Ray, Photoshop, Nuke, Lightwave, Blender, Maya, mental ray and ZBrush. Find out how the 3D artists created these awesome 3D images…

Yves Larivierre uses Cinema 4D to help create abstract Nikon contest entry

| Artwork, Showcase | 17/01/2012 15:18pm Nikon_contest_the_oracle

Enter motion graphic artist Yves Larivierre’s beautiful, minimalistic world in this short film, The Oracle, created for a recent Nikon competition

Computer Graphics Student Award 2011 winners

| Artwork, Events, News, Shorts, Showcase | 01/07/2011 16:09pm CGSA2 copy

CgCoach.com announces the winners of the CGSA chosen from more than 150 applicants

Artwork: “Gremlin” by Alex Stratulat

| Artwork, Showcase | 26/04/2011 15:40pm GR_V01_(2)

See Alex Stratulat’s Gremlin image and learn how the 3D artist used his preferred method of poly modelling in Softimage to create the character

Artwork: Squid vs. Whale

| Artwork, Showcase | 18/04/2011 14:53pm Squid_Vs-Whale_thumb

Mark Fairless talks about his great image Squid vs. Whale. This inspirational ZBrush project was inspired by the likes of 20,000 leagues under the sea

Dead Island character models

| Artwork, Showcase | 22/03/2011 11:32am dead-island-thumb

Ten24 has posted some original character models from one of the most talked about video games of 2011: Dead Island

In Focus #3: Blur Studios’ Eric Durante’s Gladiator

| Artwork, Guides, Showcase, Tutorials | 18/03/2011 16:58pm TDW138.c_portfolio-thumb

Blur Studios’ Eric Durante modelled and rendered a Gladiator as a side-project and labour of love. Read on to learn about the creative process using 3ds Max and ZBrush

Games students present latest work on Flickr

| Artwork, Showcase | 24/01/2011 10:46am Escape_gamesstudents_thumb

The latest work of students taking the Escape Studios Game Art Production course has been posted on Flickr by the training studio.

In focus: reader’s portfolio #2

| Artwork, Showcase | 16/12/2010 13:00pm TDW136.c_infocus_thumb

Sparks and fur fly in ‘Hyena Master’. 3D artist Mahmoud Salah takes a step-by-step look at how he created his fantastic image.

In focus: reader’s portfolio #1

| Artwork, Showcase | 16/11/2010 16:22pm portfolio_crabrobot_thumb

3D World reader Jamie Martin explains the process behind making his C.R.A.B. Robot, a conceptual policing sentry.