3D artist Christopher Brändström created the cover star for issue 155 of 3D World magazine using ZBrush, Mudbox and Maya. Find out his inspiration…
Here’s a selection of the best new 3D renders created using a variety of software including 3ds Max, Cimena 4D, V-Ray, Photoshop, Nuke, Lightwave, Blender, Maya, mental ray and ZBrush. Find out how the 3D artists created these awesome 3D images…
Enter motion graphic artist Yves Larivierre’s beautiful, minimalistic world in this short film, The Oracle, created for a recent Nikon competition
CgCoach.com announces the winners of the CGSA chosen from more than 150 applicants
See Alex Stratulat’s Gremlin image and learn how the 3D artist used his preferred method of poly modelling in Softimage to create the character
Mark Fairless talks about his great image Squid vs. Whale. This inspirational ZBrush project was inspired by the likes of 20,000 leagues under the sea
Ten24 has posted some original character models from one of the most talked about video games of 2011: Dead Island
Blur Studios’ Eric Durante modelled and rendered a Gladiator as a side-project and labour of love. Read on to learn about the creative process using 3ds Max and ZBrush
The latest work of students taking the Escape Studios Game Art Production course has been posted on Flickr by the training studio.
Sparks and fur fly in ‘Hyena Master’. 3D artist Mahmoud Salah takes a step-by-step look at how he created his fantastic image.
3D World reader Jamie Martin explains the process behind making his C.R.A.B. Robot, a conceptual policing sentry.