LightWave tutorial: replicate an object over the surface of another object

| Guides, Technique, Tutorials | 17/06/2013 14:51pm 3dw168qa3

Rob Redman demonstrates how to get into the replication game with LightWave 11.5’s Place Mesh command

15 tips for better product rendering

| Guides, Technique, Tutorials | 13/06/2013 15:13pm 3dw169tuttips

Jason Harding’s pro tips for 3ds Max and V-Ray will help you improve your visualisation work

V-Ray tutorial: Create procedural dirt using VRayDirt

| Guides, Technique, Tutorials | 10/06/2013 15:05pm 3dw168qa2

James Cutler shows you how to give your renders that lived-in look with a coat of procedural grime

Maya tutorial: Rigging a muscle system

| Guides, Tutorials | 07/06/2013 15:55pm TDW116.t_muscle

Create realistic movement for a muscular character by taking advantage of the muscle creation system built into Maya

Tutorial: Trim unnecessary polys from models

| Guides, Technique, Tutorials | 06/06/2013 14:41pm 3dw169tutfund1

Retopologising a model may seem like a chore, but as Mike Griggs reveals, it’s a key aspect of the 3D workflow

Tutorial: Start a sculpt in ZBrush

| Guides, Technique, Tutorials | 03/06/2013 15:43pm 3dw168qa1

What’s best for starting a sculpt in ZBrush: ZSpheres, DynaMesh or a base mesh? Wes McDermott gives some pointers

LightWave tutorial: Combine 3D and 2D in concept art

| Guides, Technique, Tutorials | 30/05/2013 15:21pm 3dw168tutlightwave

Neil Maccormack explains how to create a 3D scene for a 2D conceptual design in LightWave and Photoshop

Tutorial: Layer materials in Maxwell Render

| Guides, Technique, Tutorials | 20/05/2013 14:53pm 3dw167qa4a

Maxwell Render features its own powerful material manager – Rob Redman demonstrates how to make the most of it

LightWave tutorial: Make icicle-like fur and hair

| Guides, Technique, Tutorials | 16/05/2013 14:45pm 3dw167qa3

Neil MacCormack breaks out LightWave 11’s new FiberFx tool to create a hairy monster

Tutorial: Create custom 2D graphics for use in modo

| Guides, Technique, Tutorials | 13/05/2013 15:08pm 3dw167qa2.jpg

Creating custom graphics for your 3D models is an excellent opportunity to exercise your design and texturing muscles – Mike Griggs shows you how to do it

Tutorial: Light and render a high-contrast scene

| Guides, Technique, Tutorials | 09/05/2013 14:31pm 3dw167tutblender

Illustration studio Fescher Neoilustração explains how it created this motley pack of rats for a pest control advert

Maya 2013 tutorial: Bake ambient occlusion into a UV map

| Guides, Technique, Tutorials | 07/05/2013 15:22pm 3dw167qa1

Pat Imrie puts Maya 2013 and mental ray to work on a great time-saver for 3D artists

Model and texture assets for VFX in Maya and ZBrush

| Guides, Technique, Tutorials | 02/05/2013 14:57pm 3dw167tutnever

3D artist Francisco Martinez shares the modelling pipeline he used on his short film project It Never Ends

Tutorial: Great creature design

| Guides, Technique, Tutorials | 11/04/2013 16:13pm 3dw165tutfund

Creature design is both exciting and daunting in equal measures. Mike Griggs helps you get started

V-Ray tutorial: Set up and render a deep pile rug

| Guides, Technique, Tutorials | 08/04/2013 16:13pm 3dw166qa4

James Cutler puts VRayFur and 3ds Max to work and weaves a luxurious floor covering