In issue 124: We take a look at the heavyweight effects of Roland Emmerich‘s 2012, Tippett Studio‘s photorealistic wolves for gothic fantasy New Moon, plus software and resources worth $1,026 on the CD
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It’s the end of games week on 3dworldmag.com, and we wrap up with a selection of ten great adventures that made their mark through advances in 3D technology.
3D Monster Maze (Malcolm Evans, 1981)
To call 3D Monster Maze an achievement...
It’s day four of games week, as we continue with our round-up of those 3D games that matter. Today we lock and load with nine amazing 3D action games and one heroic failure.
3D Deathchase (Mervyn Estcourt, 1983)
We’ve mentioned the...
We’re halfway through games week, and today we continue our look at some of the most important 3D games ever, with 10 titles that took you up into the air and even into space.
Flight Simulator 1 (SubLOGIC, 1980)
It’s not much to look...
Our games week continues with another 10 groundbreaking 3D games, and today we move out of the arcades and into the homes, looking at ten of the best sports and driving games.
Ballblazer (LucasFilm Games, 1984)
Way back in the olden...
This week we look at the landmark 3D titles in gaming, starting in the place where, for many years, the most cutting edge advances in real-time 3D technology could be seen by the general public: the arcades.
Night Driver (Atari, 1976)
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