Autodesk has announced the latest versions of 3ds Max, Maya, MotionBuilder, Mudbox and Softimage – updated to offer new creative toolsets, more interactive viewports and workflow enhancements
MotionBuilder has long been the go-to software for real-time and post-processing motion capture animation. Can the 2012 release dazzle in a way the last few versions haven’t?
Mudbox has become one of the top digital sculpting solutions, but it’s the program’s unmatched 3D paint system that steals the show
Insights on improving workflow in a media production pipeline were shared by experts at the bluegfx expo earlier this month
Are you looking to show off your talent? The 2011 Autodesk Animation Show Reel is now open for entries
It’s been a busy week for Autodesk. Senior vice president of Media & Entertainment Marc Petit sat down with 3D World to discuss Project Skyline and a move into the mobile games market
The 3D software company has simplified integration and included new platform support in the 2012 editions of Beast, HumanIK and Kynapse
Autodesk has revealed a series of new features in its creative finishing software for film, TV and commercial post production
In the latest round of updates of Autodesk tools for digital entertainment creation, Mudbox gains UV-less painting tools
Seamless workflows and the importance of previz are high on the agenda as Autodesk previews MotionBuilder 2012 to 3D World
Autodesk has announced new features for Softimage 2012, adding more power to ICE and the integration of the Lagoa Multiphysics engine
Autodesk gets set to release the 2012 version of 3ds Max, providing artists with a new range of creative toolsets – read on for preview videos of the Nitrous Viewport
Autodesk has unveiled Maya 2012, adding new tools for pre-viz, games prototyping, extended simulation capabilities and better pipeline integration