123D Creature
Rob Redman | Applications, Reviews | 01/05/2013 14:00pm
Rob Redman takes a look at Autodesk’s latest iOS app for sculpting creatures on the move
Rob Redman takes a look at Autodesk’s latest iOS app for sculpting creatures on the move
Check out dates, rumours and videos which show some of the new features in the forthcoming Autodesk software releases
Patrick Finn looks at the new release of Autodesk’s animation software and discovers that it’s good news for animators
All you need to know about the latest release of Autodesk’s Maya is here. Find out what’s new and check out loads of 3D art and animations created using Maya. Make this page your destination for all things Maya..
Find out whether the improvements and enhancements in the latest annual update to Maya 2012 justify an upgrade
Autodesk’s sculpting tool for the iPad is great for artists on the go, says Rob Redman
This Wednesday the 3ds South Wales and wider area User Group will be meeting in Cardiff. Find out how you can get involved and win prizes…
Find out how this epic animated short about monsters vs robots was created using a combination of Autodesk’s Maya, Adobe’s After Effects and Photoshop. Watch the film here too
The new built-in Animation Store makes hundreds of characters and thousands of animations available within 3ds Max’s viewport!
The latest versions of 3ds Max, Maya, Softimage and Mudbox are now available via Autodesk’s online store and local resellers
Next Limit has released two new Maxwell Render plugins for Softimage and Maya! Check out both plugins to see what all the fuss is about…
Autodesk has announced the new features in 3ds Max 2013, including improved interoperability with After Effects and Photoshop, a new render pass system and a built-in Slate compositing editor – find out what we think
Autodesk has announced the latest versions of 3ds Max, Maya, MotionBuilder, Mudbox and Softimage – updated to offer new creative toolsets, more interactive viewports and workflow enhancements
Watch the sneak peek video showing fixes for some of the common ‘Small Annoying Things’ in 3ds Max and find out what the priority developments are for future releases
Watch over 3.5 hours of FumeFX training as award-winning VFX technical director, Anselm von Seherr-Thoss, shares his tips and tricks for making explosions using FumeFX within 3ds Max