The VFX in Clash of the Titans

| Features, Making of | 21/03/2011 16:49pm TDW129.f_clash.cott_153

With little over a week to go before Wrath of the Titans hits the big screen, we take a look at Warner Bros’ 2010 offering, Clash of the Titans, and discover how the stop-motion epic was updated for the CG era

10 anatomy tips for 3D artists

| Technique, Tutorials | 17/03/2011 15:00pm 3dWorld-Anatomy-Tips-thumb

Anatomical knowledge is the basis of all good character design. Framestore’s Scott Eaton shares his anatomy tips to help you bring credibility to your models

Get a job in CG in 10 simple steps

| Analysis, Features | 02/03/2011 15:42pm CGjob-thumb

3D World uncovers ten simple things you can do while still learning to ensure career success

Framestore creates incredible fantasy spot

| Commercial, Showcase | 09/02/2011 09:30am Framestore-cocacola-siege-thumb

Leading CG studio Framestore uses the power of fire-breathing dragons to create a truly epic spot for Coca Cola

Framestore creates photoreal environment for Barclays spot

| Commercial, Showcase | 21/01/2011 16:34pm Framestore_barclays_spot_th

Effects powerhouse Framestore takes on the mighty task of creating a photoreal CG environment in which the Tate Modern meets Battersea Power Station.

Framestore animates Mario and Donkey Kong for Nintendo spot

| Commercial, Showcase | 10/01/2011 11:28am nintendo_get_thinkering_thu

Framestore NY has finished work on a new spot for Nintendo, in which the studio directed and animated an army of mini-Marios for Mario vs. Donkey Kong – Mini Land Mayhem.