Change can be a good thing when it’s an upgrade. That’s the case with the new version of Modo, as Mike Griggs finds out
The artist wanted to create something that captures the complexity and eclecticism of structural designs. He’s certainly done that, we think!
Andrey Bobir used manual modelling for his image. He spent a lot of time on the textures and we love the results!
A thought-provoking image, Recall is set in the ’80s and shows off the artist’s modelling skills. It’s the kind of image you could gaze at for hours
3D artist Francisco Martinez shares the modelling pipeline he used on his short film project It Never Ends
Rob Redman takes a look at Autodesk’s latest iOS app for sculpting creatures on the move
Creature design is both exciting and daunting in equal measures. Mike Griggs helps you get started
On this piece reader Jan Jinda had fun with concepting and enjoyed the surfacing and lighting too
Paul Hatton discovers how to use these handy tools to make building models in 3ds Max much easier
James Morris finds that this updated configuration is simply the most powerful modelling workstation we’ve ever tested
Whether you’re modelling or rendering, this workstation has power to spare. James Morris tries it out for size
Moises Gomes is a Brazilian from Sao Paulo. His work is unusual and striking and we think you will love it as much as we do. Find out about his work and what makes him tick as a 3D artist
Mike Griggs is here with some modo tips to prevent your massive battlecruiser from looking like an escape capsule
Rob Redman delves into cmiVFX’s latest training course to see whether he can learn anything new about Cinema 4D
Renee Dunlop discovers how the characters in Hotel Transylvania were brought to life using simple silhouettes, vivid colours and strong graphic clarity