Whether you’re getting to know this versatile animation tool or have been using it for years these power-user tips can help you work smarter and faster
A new initiative designed to improve the quality of talent entering the VFX industry by improving tutors’ awareness of industry practices has been launched
Escape Studios has launched V-Ray for Max, a brand new online course teaching the concepts, tools and workflows used by the pros
Digital-Tutors has released a range of new training courses, including a brand new training series for Mari
The leading VFX company The Foundry announces a Nuke training certification program in conjunction with industry-renowned online trainer fxphd
i3DTutorials has announced a new training product for the Unity game engine: “Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline”
Read our review of the new Digital-Tutors training set for creating realistic weapons in games using Cinema 4D and ZBrush
A new report has found misalignments between UK education and the needs of UK video games and VFX industries, but that if corrected, could kick start a ‘golden age’
The latest work of students taking the Escape Studios Game Art Production course has been posted on Flickr by the training studio.
The Gnomon School of Visual Effects has announced two weeks of exclusive online classes taught by professionals in the visual effects and gaming industries.
Digital content creation training company i3DTutorials has released ‘Next-Gen Game Development with Unity3D: Volume 1′.
There have been some great examples of stereo 3D in the latest push over the last couple of years, but when done badly – especially during a conversion, it can make users feel sick.
Assassin’s Creed art director Raphael Lacoste presents new training for digital environment painting in a new DVD from the Gnomon Workshop.
Visual effects students set to progress faster and higher in the industry with the launch of Escape Studios’ first MA course
3D artist, Chris Ollis, takes a look at Michael McCarthy’s introductory-level training videos for 3ds Max 2011